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1.
Serving to promote discovery or learning; -- used especially of thories or paradigms which stimulate new ideas for discovering facts in experimental sciences.
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2.
Serving to stimulate people to learn and discover on their own, especially by encouraging experimental and trial-and-error methods for solving problems.
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3.
Pertaining to or based on trial-and-error and experimental methods of learning and evaluation.
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4.
Based on the use of an efficient trial-and error method to search a space of possible solutions to a problem, or to find an acceptable approximate solution, when an exact algorithmic method is unavailable or too time-consuming.(Computers)